Tuesday, April 16, 2013

KidDIY: 2013 National STEM Video Game Challenge aims to shape future of innovation

KidDIY A look inside Sesame Workshop's game development lab for kids

The New York Hall of Science is hidden away in the Corona corner of Queens, N.Y., a primarily Hispanic neighborhood below the city's 7 subway line. Pupuserias and bodegas line pedestrian-filled 111th Street as it leads to the open swath of land occupied by the hall, making the sudden appearance of Cold War-era space rockets all the more jarring -- they jut into the sky, taking advantage of Queens' lack of skyscrapers. Not that 50-year-old rockets are at home anywhere in New York City, but they serve as a fitting backdrop for the day's event: the culmination of the 2013 National STEM Video Game Challenge.

The challenge aims to enable America's youth of today to become tomorrow's innovation leaders. In so many words, the US government is hoping these kids won't just go on to create the next big shooter franchise, but, say, the next iPod. Or the next SpaceX, perhaps.

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Source: http://feeds.engadget.com/~r/weblogsinc/engadget/~3/yxzWOrur0tY/

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